Our players come upon an unraveling Yulemas celebration. Kringle has gone missing and no gifts were left for the children.
The continuation of the Barleyman fight is here and a thirsty whip comes out to play.
Yves, Benny, and Hogom set off on the trail to the Council of Five Queens. An sign in the road brings a ground-shaking surprise.
A puzzle episode of what if's and wtf's! Some puzzles are meant to be solved, others are made to break spirits.
The gang kicks back at their favorite tavern for some tavern games. Merriment and drinking are in full swing as The Prancing Horse celebrates its grand re-opening.
After arriving back in Tora, a new quest comes from an old friend. Just go pick up the bartender. How hard can that be? Are you in?
Don't you dare close your eyes. It's a whole new world for our three adventurers. This beach exploration will be a whale of a time.
Welcome to Annemieke's Magic Boutique. See what we have to offer. 1 gold coin for your fortune. Trades accepted. Boutique is not responsible for loss of limb or spontaneous travel.
Bloodlust, temptation, and confusion. Yeah, that about sums this one up.
Our adventurers are faced with fire, deceit, and monsters as they continue their hunt for Laney. And that poor bandit is still tied to a tree.
With Maureen now safe from Laney, is she safe from our three kidnappers- I mean adventurers? Does the smoldering temple hold a secret? How many buckets does Benny have now?
A small town's tragedy could be the biggest clue yet for the location of Maureen and Laney. Yves makes a new friend.
A man lying in the debris riddled road sparks an investigation: Who stole Edwin's wine?
We take a break from playing to discuss what's happened so far and spill some tea
A night in the wilderness turns deadly for our three explorers.
A heated battle comes to a surprising end. Who's the real bad guy? Who's truly in charge? Has Marée sold any more buckets?
As the investigation into the Church of Yoncé's desecration comes to a head, will our adventurers learn the truth beyond the cat mask? Will this evil be stopped or will Mayic rule supreme? I think it's time for a fight.
With one suspect dead and the other vanished, our adventurers begin to unravel who or what is behind the purple-eyed criminals.
A break in? Could it possibly be true? Well the only way to solve a break in is through a skill challenge.
Benny and Hogom find an interesting marketplace while Yves discovers the Church of Yoncé has been vandalized.
The Guild's suspicious actions have Benny, Yves, and Hogom confused after nearly escaping death. They've earned a drink. Time to kick back and enjoy a bucket or two at the local tavern.
As the Guild looks on, our adventurers prepare to face off against a savage opponent. The Trials are nearly over, but the biggest fight is standing right in front them. Three on one should make for a quick and easy battle, right?
The Trials continue for our recruits. Their future in the Guild is on the line with enemies and obstacles in front of them. Can they make it out alive or will the second episode be their last?
We introduce ourselves and our characters for this new Dungeons and Dragons podcast.